From being able to spy on enemy units to stealing resources from their territories, and causing enemy vehicles to enter the battlefield damaged for various times based on activated abilities. They could also specialize in sabotage/stealing. shotguns? All infantry would be able to craft field defenses of various types, from mines to sandbags, at different speeds. They'd have access to weapons and abilities of other factions, as well as various civilian weapons. This would also highly encourage players to support their tanks with infantry/light vehicles instead of just more tanks seeing as how they might just be giving them to the enemy. It'd be designed to hold a tank's attention for the infantry to deal the damage. They'd have limited ability to make their own armor and it'd be generally weaker then their enemy, though possibly have the ability to camoflauge. To be able to camoflauge in most every cover to infiltrate enemy lines as they'd be more infantry based than armor, and it'd allow them to surroud a tank without it knowing. Increase their chances to cause enemies to abandon their vehicles and at higher health rates. Imagine having a faction dedicated to guerilla forces. Yeah varied Nazi forces are fun, but I feel there would be possible room to add the partisan forces as a faction. I think more factions would be a great thing for the game. Yeah the Americans and other versions of Nazis are fun, there is also room to add british etc later on, but what about making a faction out of something we've already had a taste of?
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